Items
Equipment, accessories, and other items. 99 items documented.
By Category
jewelry 3 items
armours 30 items
Cord Belt variable
belt Hard Leather Belt variable
belt Soft Leather Belt variable
belt Studded Leather Belt variable
belt Cinderstep Clompers special
boots Hard Leather Boots variable
boots Moccasins variable
boots Soft Leather Boots variable
boots Studded Leather Boots variable
boots Wavewalkers special
boots Hard Leather Armor variable
chest Padded Armor variable
chest Soft Leather Armor variable
chest Studded Leather Armor variable
chest Tunic special
chest Heavy Leather Gloves variable
gloves Padded Gloves variable
gloves Shadowgrips special
gloves Soft Leather Gloves variable
gloves Studded Leather Gloves variable
gloves Hard Leather Mask variable
helm Hood variable
helm Soft Leather Veil variable
helm Studded Leather Cap variable
helm Banded Heater variable
shield Buckler variable
shield Carapace Shield variable
shield Heater Shield variable
shield Round Shield variable
shield Targe variable
shield dyes 14 items
gems 18 items
Cracked Amber Common
Dull Amber Common
Flawed Amber Common
Cracked Jade Common
Dull Jade Common
Flawed Jade Common
Cracked Lapis Common
Dull Lapis Common
Flawed Lapis Common
Cracked Onyx Common
Dull Onyx Common
Flawed Onyx Common
Cracked Opal Common
Dull Opal Common
Flawed Opal Common
Cracked Ruby Common
Dull Ruby Common
Flawed Ruby Common
runes 5 items
special 1 items
tomes 8 items
weapons 20 items
Bodkin variable
main_hand Dagger variable
main_hand Duskshear special
main_hand Gibbering Stabber special
main_hand Knife variable
main_hand Poignard variable
main_hand Ripfury Claw special
main_hand Ritual Dagger variable
main_hand Sacrificial Knife variable
main_hand Bramble Staff special
two_hand Crystal Shard variable
main_hand Crystal Shard Staff variable
two_hand Gnarled Staff variable
two_hand Snagtooth Pike special
two_hand Spired Staff variable
two_hand Thorn Staff special
two_hand Twin Pronged Staff variable
two_hand Tyrant's Staff special
two_hand Tyrant variable
main_hand Sword variable
main_hand